Search found 15 matches

by Cobbett
Today, 15:45
Forum: Glitch/Server Errors
Topic: Pistons not retracting despite there being no redstone input
Replies: 6
Views: 22

Re: Pistons not retracting despite there being no redstone input

Mechanisms never work quite the same way on servers as they do in SP, as servers need to be more optimised because of lag. I would suspect that anything that relies on precise timings may sometimes be affected; chunk unloading might also cause problems in some rare circumstances.
by Cobbett
16 Mar 2019, 09:01
Forum: Tutorials
Topic: What names can be used in sign shops when the real name is too long for a sign?
Replies: 1
Views: 35

What names can be used in sign shops when the real name is too long for a sign?

Sometimes you can't add an item to a signshop because the name won't fit into one line of a sign, but there are alternative names. Unfortunately there are too many to list in a post here, but by searching the attached list you will find a name that will work - for some of the names it isn't obvious ...
by Cobbett
13 Mar 2019, 15:15
Forum: Glitch/Server Errors
Topic: Regarding signshops
Replies: 2
Views: 46

Re: Regarding signshops

The plugin that manages the signshops updated to be more compatible with 1.13 a while ago, and a result was that the changes made some shops non-functional. I can attempt to fix them, or you can be refunded as long as the signs aren't broken.

Which signs don't work now?
by Cobbett
09 Mar 2019, 07:54
Forum: Glitch/Server Errors
Topic: Tree plugin ate my trees
Replies: 3
Views: 103

Re: Tree plugin ate my trees

The plugin was updated again this morning, and I've changed some config settings that might have caused problems. The plugin has been a bit annoying since the dev changed.
by Cobbett
28 Feb 2019, 13:39
Forum: General Discussion
Topic: The Tree Plugin: Why it's gotta go.
Replies: 6
Views: 187

Re: The Tree Plugin: Why it's gotta go.

Can't really config it to work only when shifting, as it wouldn't then work in the way we want it to.

I've allowed /ut toggle for everyone, so it can be disabled if you don't want to use it.
by Cobbett
26 Feb 2019, 18:04
Forum: General Discussion
Topic: Do not delete the plugin to sit on stairs
Replies: 9
Views: 292

Re: Do not delete the plugin to sit on stairs

It was added as part of the Valentines theme, so it was supposed to be temporary.

Any type of stairs, slabs or carpets can be allowed or disallowed in the config. You should be able to stop sitting in the same way as you leave a boat of a horse, anyone having problems with that?
by Cobbett
21 Jan 2019, 14:47
Forum: General Discussion
Topic: About the lumberjack mod
Replies: 6
Views: 305

Re: About the lumberjack mod

The mod has been included since the reset, but it broke during an update and I've only just got around to sorting it out. Durability will be lost in proportion the the number of logs that are cut, unfortunately there is no way to stop cutting before the tool breaks. There will likely be a few change...
by Cobbett
21 Jan 2019, 14:34
Forum: Glitch/Server Errors
Topic: Lighting issues [Help]
Replies: 2
Views: 177

Re: Lighting issues [Help]

Is that still happening? Thought it had been fixed as I didn't see any more complaints.

altered some more settings, they'll take affect after the next restart.
by Cobbett
20 Jan 2019, 12:42
Forum: General Discussion
Topic: Map/Overview of all Regions?
Replies: 9
Views: 481

Re: Map/Overview of all Regions?

Current map is 9600x9600, we'll probably expand that after we've update to 1.14
by Cobbett
20 Jan 2019, 12:39
Forum: General Discussion
Topic: Reset the Nether Please
Replies: 32
Views: 1590

Re: Reset the Nether Please

There are enough extra dimensions already, a nether resource world isn't going to happen. What we can do is keep the center regions (everything inside +/- 512) but reset everything else occasionally. We have completely reset the nether once before, but that's an extreme thing to do as it removes eve...